<?xml version="1.0" encoding="UTF-8"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-gb">
<link rel="self" type="application/atom+xml" href="http://theeyetribe.com/forum/feed.php?f=25&amp;t=394" />

<title>The Eye Tribe</title>
<subtitle>Developer Forum</subtitle>
<link href="http://theeyetribe.com/forum/index.php" />
<updated>2015-01-26T10:55:44+02:00</updated>

<author><name><![CDATA[The Eye Tribe]]></name></author>
<id>http://theeyetribe.com/forum/feed.php?f=25&amp;t=394</id>
<entry>
<author><name><![CDATA[Nancy]]></name></author>
<updated>2015-01-26T10:55:44+02:00</updated>
<published>2015-01-26T10:55:44+02:00</published>
<id>http://theeyetribe.com/forum/viewtopic.php?t=394&amp;p=1676#p1676</id>
<link href="http://theeyetribe.com/forum/viewtopic.php?t=394&amp;p=1676#p1676"/>
<title type="html"><![CDATA[Re: C++ SDK Build on Mac]]></title>

<content type="html" xml:base="http://theeyetribe.com/forum/viewtopic.php?t=394&amp;p=1676#p1676"><![CDATA[
<blockquote class="uncited"><div><br />Re: C++ SDK Build on Mac<br />Post by Micky » 20 Jan 2015, 11:14<br /><br />@Nancy, have you built the boost libs, before using cmake to build the EyeTribe C++ SDK?<br /><br />If you're still unsuccessful in letting cmake detect boost, you could just pre-fetch the libs though MacPort or Homebrew, and let it install on the system.<br /><br />Take a look at<br /><!-- m --><a class="postlink" href="http://stackoverflow.com/questions/104322/how-do-you-install-boost-on-macos">http://stackoverflow.com/questions/1043 ... t-on-macos</a><!-- m -->,<br />where guides on how to install the prebuilt boost libs using either port or brew is available, but also on how to build boost from the downloaded source code.<br /></div></blockquote><br /><br />Hello, Thanks for the help, I built boost libraries using the commands <br />./bootstrap.sh --prefix=/some/dir/you/would/like/to/prefix<br />./b2<br />./b2 install<br /><br />And then pointed to the libraries in cmake. As I seen Boost Libraries are now detected but I've got some new errors.<br />Here is the output:<br /><br /><span style="color: #FF0000">CMake Error at /Applications/CMake.app/Contents/share/cmake-3.1/Modules/FindBoost.cmake:685 (file):<br />file STRINGS file<br />&quot;/Users/charbel/Desktop/boostinstall/prefix/lib/boost/version.hpp&quot; cannot<br />be read.<br />Call Stack (most recent call first):<br />CMakeLists.txt:31 (FIND_PACKAGE)</span><br /><br />Boost version: 0.0.0<br />Found the following Boost libraries:<br />thread<br />system<br />Configuring incomplete, errors occurred!<br />See also &quot;/Users/charbel/Desktop/bin2/CMakeFiles/CMakeOutput.log&quot;.<br /><br /><br />Any suggestions?<p>Statistics: Posted by <a href="http://theeyetribe.com/forum/memberlist.php?mode=viewprofile&amp;u=4352">skataNancy</a> — 26 Jan 2015, 10:55</p><hr />
]]></content>
</entry>
<entry>
<author><name><![CDATA[Micky]]></name></author>
<updated>2015-01-20T11:14:48+02:00</updated>
<published>2015-01-20T11:14:48+02:00</published>
<id>http://theeyetribe.com/forum/viewtopic.php?t=394&amp;p=1658#p1658</id>
<link href="http://theeyetribe.com/forum/viewtopic.php?t=394&amp;p=1658#p1658"/>
<title type="html"><![CDATA[Re: C++ SDK Build on Mac]]></title>

<content type="html" xml:base="http://theeyetribe.com/forum/viewtopic.php?t=394&amp;p=1658#p1658"><![CDATA[
@Nancy, have you built the boost libs, before using cmake to build the EyeTribe C++ SDK?<br /><br />If you're still unsuccessful in letting cmake detect boost, you could just pre-fetch the libs though MacPort or Homebrew, and let it install on the system.<br /><br />Take a look at<br />  <a href="http://stackoverflow.com/questions/104322/how-do-you-install-boost-on-macos" class="postlink">http://stackoverflow.com/questions/104322/how-do-you-install-boost-on-macos</a>,<br />where guides on how to install the prebuilt boost libs using either port or brew is available, but also on how to build boost from the downloaded source code.<p>Statistics: Posted by <a href="http://theeyetribe.com/forum/memberlist.php?mode=viewprofile&amp;u=6640">skataMicky</a> — 20 Jan 2015, 11:14</p><hr />
]]></content>
</entry>
<entry>
<author><name><![CDATA[Nancy]]></name></author>
<updated>2015-01-14T18:37:23+02:00</updated>
<published>2015-01-14T18:37:23+02:00</published>
<id>http://theeyetribe.com/forum/viewtopic.php?t=394&amp;p=1639#p1639</id>
<link href="http://theeyetribe.com/forum/viewtopic.php?t=394&amp;p=1639#p1639"/>
<title type="html"><![CDATA[Re: C++ SDK Build on Mac]]></title>

<content type="html" xml:base="http://theeyetribe.com/forum/viewtopic.php?t=394&amp;p=1639#p1639"><![CDATA[
<blockquote><div><cite>Micky wrote:</cite><br />I can elaborate a little on the solution, as a general guideline.<br /><br />One or more things might be worth investigating:<br /><ol style="list-style-type: decimal"><li> Make sure that <span style="font-weight: bold">Boost_INCLUDE_DIR</span> does in fact point to the ROOT of your boost installation, not the boost sub-folder that contains all the headers</li><li> Make sure that boost libraries has been built correctly. Please follow the instructions embedded with the boost installation.</li><li> If CMake cannot detect the system and compiler specific prebuilt boost libs try to manually add the <span style="font-weight: bold">Boost_LIBRARYDIR</span> variable as described by the CMake error. Press the &quot;Add Entry&quot; button located to the right of the search edit field, and let it point to the sub-folder within the boost installation that contains the correct libs. </li></ol><br /></div></blockquote><br /><br />Hello, I pointed to both directories &lt;boost root&gt;/boost and /Users/charbel/Desktop/boost_1_57_0&gt;, both are not working, I get the same Error.<br />I Also tried to add BOOST_LIBRARYDIR myself and pointed it to the installed libraries. I have the same result.<br /><br />Any more Tips?<p>Statistics: Posted by <a href="http://theeyetribe.com/forum/memberlist.php?mode=viewprofile&amp;u=4352">skataNancy</a> — 14 Jan 2015, 18:37</p><hr />
]]></content>
</entry>
<entry>
<author><name><![CDATA[Micky]]></name></author>
<updated>2015-01-06T00:44:45+02:00</updated>
<published>2015-01-06T00:44:45+02:00</published>
<id>http://theeyetribe.com/forum/viewtopic.php?t=394&amp;p=1616#p1616</id>
<link href="http://theeyetribe.com/forum/viewtopic.php?t=394&amp;p=1616#p1616"/>
<title type="html"><![CDATA[Re: C++ SDK Build on Mac]]></title>

<content type="html" xml:base="http://theeyetribe.com/forum/viewtopic.php?t=394&amp;p=1616#p1616"><![CDATA[
I can elaborate a little on the solution, as a general guideline.<br /><br />One or more things might be worth investigating:<br /><ol style="list-style-type: decimal"><li> Make sure that <span style="font-weight: bold">Boost_INCLUDE_DIR</span> does in fact point to the ROOT of your boost installation, not the boost sub-folder that contains all the headers</li><li> Make sure that boost libraries has been built correctly. Please follow the instructions embedded with the boost installation.</li><li> If CMake cannot detect the system and compiler specific prebuilt boost libs try to manually add the <span style="font-weight: bold">Boost_LIBRARYDIR</span> variable as described by the CMake error. Press the &quot;Add Entry&quot; button located to the right of the search edit field, and let it point to the sub-folder within the boost installation that contains the correct libs. </li></ol><p>Statistics: Posted by <a href="http://theeyetribe.com/forum/memberlist.php?mode=viewprofile&amp;u=6640">skataMicky</a> — 06 Jan 2015, 00:44</p><hr />
]]></content>
</entry>
<entry>
<author><name><![CDATA[Rasmus]]></name></author>
<updated>2015-01-05T17:20:33+02:00</updated>
<published>2015-01-05T17:20:33+02:00</published>
<id>http://theeyetribe.com/forum/viewtopic.php?t=394&amp;p=1613#p1613</id>
<link href="http://theeyetribe.com/forum/viewtopic.php?t=394&amp;p=1613#p1613"/>
<title type="html"><![CDATA[Re: C++ SDK Build on Mac]]></title>

<content type="html" xml:base="http://theeyetribe.com/forum/viewtopic.php?t=394&amp;p=1613#p1613"><![CDATA[
Nancy, we've sent you an email with information regarding this.<br /><br />Cheers,<br />Rasmus, The Eye Tribe<p>Statistics: Posted by <a href="http://theeyetribe.com/forum/memberlist.php?mode=viewprofile&amp;u=49">skataRasmus</a> — 05 Jan 2015, 17:20</p><hr />
]]></content>
</entry>
<entry>
<author><name><![CDATA[Nancy]]></name></author>
<updated>2014-12-30T14:37:33+02:00</updated>
<published>2014-12-30T14:37:33+02:00</published>
<id>http://theeyetribe.com/forum/viewtopic.php?t=394&amp;p=1608#p1608</id>
<link href="http://theeyetribe.com/forum/viewtopic.php?t=394&amp;p=1608#p1608"/>
<title type="html"><![CDATA[C++ SDK Build on Mac]]></title>

<content type="html" xml:base="http://theeyetribe.com/forum/viewtopic.php?t=394&amp;p=1608#p1608"><![CDATA[
Hello, I downloaded the tet-cpp-client from <a href="https://github.com/EyeTribe/tet-cpp-client" class="postlink">https://github.com/EyeTribe/tet-cpp-client</a><br />I also downloaded the latest cmake GUI from <a href="http://www.cmake.org/" class="postlink">http://www.cmake.org/</a><br />Then I installed the latest boost libraries from <a href="http://www.boost.org/" class="postlink">http://www.boost.org/</a><br /><br />I am following the 3 build steps as they appear on tet-cpp-client Github, and in the second step I Set BOOST_INCLUDE_DIR to the path of the root of Boost then I choose Configure in the CMake GUI but CMake fails to find the Boost libraries. Then I try to set BOOST_LIBRARYDIR to the path of where the prebuilt libraries of Boost are located, but the problem is that I don't find the BOOST_LIBRARYDIR parameter in the cmake GUI (see image below),<br />Can anybody help to solve this??<br /><br /><img src="http://i58.tinypic.com/34rvq8n.jpg" alt="Image" /><p>Statistics: Posted by <a href="http://theeyetribe.com/forum/memberlist.php?mode=viewprofile&amp;u=4352">skataNancy</a> — 30 Dec 2014, 14:37</p><hr />
]]></content>
</entry>
</feed>