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<title>The Eye Tribe</title>
<subtitle>Developer Forum</subtitle>
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<updated>2016-03-12T02:16:25+02:00</updated>

<author><name><![CDATA[The Eye Tribe]]></name></author>
<id>http://theeyetribe.com/forum/feed.php?f=11&amp;t=588</id>
<entry>
<author><name><![CDATA[Martin]]></name></author>
<updated>2016-03-12T02:16:25+02:00</updated>
<published>2016-03-12T02:16:25+02:00</published>
<id>http://theeyetribe.com/forum/viewtopic.php?t=588&amp;p=2496#p2496</id>
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<title type="html"><![CDATA[Re: Strane gaze points on different screen]]></title>

<content type="html" xml:base="http://theeyetribe.com/forum/viewtopic.php?t=588&amp;p=2496#p2496"><![CDATA[
Sounds like a DPI scaling issue. I use it on my 4K display to make text on icons readable which otherwise are way too small.<br /><br />Try multiplying coordinates of the ellipse position with DPI scale factor. We have some <a href="https://github.com/EyeTribe/tet-csharp-samples/blob/fe6babf1ff5e80cebd025c806f6a69136bce866b/TETControls/Utility.cs" class="postlink">code for accessing DPI</a> on Github.<p>Statistics: Posted by <a href="http://theeyetribe.com/forum/memberlist.php?mode=viewprofile&amp;u=117">skataMartin</a> — 12 Mar 2016, 02:16</p><hr />
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<entry>
<author><name><![CDATA[venom1988]]></name></author>
<updated>2016-03-11T11:15:31+02:00</updated>
<published>2016-03-11T11:15:31+02:00</published>
<id>http://theeyetribe.com/forum/viewtopic.php?t=588&amp;p=2493#p2493</id>
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<title type="html"><![CDATA[Strane gaze points on different screen]]></title>

<content type="html" xml:base="http://theeyetribe.com/forum/viewtopic.php?t=588&amp;p=2493#p2493"><![CDATA[
Dear all,<br />I recently develop a little and simple WPF application with a Canvas and an Ellipse. Basically I want move the ellipse in function of the gaze points (x;y). This is my code:<br /><br /><dl class="codebox"><dt>Code: </dt><dd><code>public void OnGazeUpdate(GazeData gazeData)<br />        {<br />            if (GazeManager.Instance.IsCalibrated)<br />            {<br />                <br /><br />                double gXs =gazeData.SmoothedCoordinates.X;<br />                double gYs =gazeData.SmoothedCoordinates.Y;<br />                Dispatcher.Invoke(() =&gt;<br />                {<br />                    Canvas.SetLeft(ellisse, gXs);<br />                    Canvas.SetTop(ellisse, gYs); ;<br />                });<br />            }<br />        }</code></dd></dl><br /><br />On my PC this code work fine and I have very good Gaze Point driving the ellipse. (display resolution 1280 x 1024). When I install my app on another PC with better screen resolution (I think 4K ) the gaze points (and the ellipse) are not good, the position of the ellipse is drastically different from the point that the user is watching.<br /><br />What is the problem? Is the display resolution?<br /><br />Thank you.<p>Statistics: Posted by <a href="http://theeyetribe.com/forum/memberlist.php?mode=viewprofile&amp;u=10559">skatavenom1988</a> — 11 Mar 2016, 11:15</p><hr />
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